Description | Hierarchy | Fields | Methods | Properties |
type TViewFrustum = record
Defines the view frustum. That's the space visible by the camera.
The view frustum is enclosed by 6 planes. These six planes share four points. A bounding box around these four points is also stored in this structure.
CameraPosition: TVector3D; |
Planes: array[0..5] of TPlane; |
BoundingBox: TBoundingBox; |
Matrices: array[0..1] of TMatrix4; |
CameraPosition: TVector3D; |
Planes: array[0..5] of TPlane; |
BoundingBox: TBoundingBox; |
Matrices: array[0..1] of TMatrix4; |