Description | Hierarchy | Fields | Methods | Properties |
type TSceneNodeListIterator = class(TWrapper)
Iterates over a scene node's children.
Objects of this class are created by TSceneNode.GetChildren .
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constructor Create(NReference: Pointer; NParent: TSceneNode); |
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destructor Destroy; override; |
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function GetNext: TSceneNode; |
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property Owner: TSceneNode read FOwner; |
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constructor Create(NReference: Pointer; NParent: TSceneNode); |
Creates a new iterator. Only used internally. |
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destructor Destroy; override; |
Frees the iterator. |
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function GetNext: TSceneNode; |
Fetches the next scene node in the list. ReturnsThe node, if any, else nil. |
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property Owner: TSceneNode read FOwner; |
The scene node this iterator iterates over. |