Class TSceneNodeAnimator
Unit
Irrlicht
Declaration
type TSceneNodeAnimator = class(TAttributeExchangingObject, IEventReceiver)
Description
Animates a scene node. Can animate position, rotation, material, and so on.
A scene node animator is able to animate a scene node in a very simple way. It may change its position, rotation, scale and/or material. There are lots of animators to choose from. You can create scene node animators with the ISceneManager interface.
Hierarchy
Overview
Methods
Properties
Description
Methods
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function HasFinished: Boolean; inline; |
Returns if the animator has finished. This is only valid for non-looping animators with a discrete end state.
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function IsEventReceiverEnabled: Boolean; inline; |
Returns true if this animator receives events. When attached to an active camera, this animator will be able to respond to events such as mouse and keyboard events.
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procedure AnimateNode(Node: TWrapper; TimeMs: LongWord); inline; |
Animates a scene node.
Parameters
- Node
- Node to animate, must be a subtype of TSceneNode.
- TimeMs
- Current time in milliseconds.
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Properties
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