Class TParticleAnimatedMeshSceneNodeEmitter

DescriptionHierarchyFieldsMethodsProperties

Unit

Declaration

type TParticleAnimatedMeshSceneNodeEmitter = class(TParticleEmitter)

Description

A particle emitter which emits particles from mesh vertices.

Hierarchy

Overview

Methods

Public function GetAnimatedMeshSceneNode: TAnimatedMeshSceneNode; inline;
Public procedure SetAnimatedMeshSceneNode(Node: TAnimatedMeshSceneNode); inline;

Properties

Public property EveryMeshVertex: Boolean read GetEveryMeshVertex write SetEveryMeshVertex;
Public property NormalDirectionModifier: Single read GetNormalDirectionModifier write SetNormalDirectionModifier;
Public property UseNormalDirection: Boolean read IsUsingNormalDirection write SetUseNormalDirection;

Description

Methods

Public function GetAnimatedMeshSceneNode: TAnimatedMeshSceneNode; inline;

Returns the mesh we're emitting particles from.

Public procedure SetAnimatedMeshSceneNode(Node: TAnimatedMeshSceneNode); inline;

Set Mesh to emit particles from.

Properties

Public property EveryMeshVertex: Boolean read GetEveryMeshVertex write SetEveryMeshVertex;

Gets whether to emit min<->max particles for every vertex or to pick min<->max vertices. (?)

Public property NormalDirectionModifier: Single read GetNormalDirectionModifier write SetNormalDirectionModifier;

Get the amount that the normal is divided by for getting a particles direction.

Public property UseNormalDirection: Boolean read IsUsingNormalDirection write SetUseNormalDirection;

Get whether to use vertex normal for direction, or direction specified.


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