| Description | Hierarchy | Fields | Methods | Properties |
type TMeshSceneNode = class(TSceneNode)
A scene node displaying a static mesh.
![]() |
function GetMesh: TMesh; inline; |
![]() |
procedure SetMesh(NMesh: TMesh); inline; |
![]() |
property ReadOnlyMaterials: Boolean read IsReadOnlyMaterials write SetReadOnlyMaterials; |
![]() |
function GetMesh: TMesh; inline; |
|
Get the currently defined mesh for display. ReturnsThe Mesh which is displayed by this node. | |
![]() |
procedure SetMesh(NMesh: TMesh); inline; |
|
Sets a new mesh to display. Parameters
| |
![]() |
property ReadOnlyMaterials: Boolean read IsReadOnlyMaterials write SetReadOnlyMaterials; |
|
Specifies whether the scene node should not copy the materials of the mesh but use them in a read only style. | |