Description | Hierarchy | Fields | Methods | Properties |
type TMeshSceneNode = class(TSceneNode)
A scene node displaying a static mesh.
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function GetMesh: TMesh; inline; |
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procedure SetMesh(NMesh: TMesh); inline; |
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property ReadOnlyMaterials: Boolean read IsReadOnlyMaterials write SetReadOnlyMaterials; |
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function GetMesh: TMesh; inline; |
Get the currently defined mesh for display. ReturnsThe Mesh which is displayed by this node. |
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procedure SetMesh(NMesh: TMesh); inline; |
Sets a new mesh to display. Parameters
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property ReadOnlyMaterials: Boolean read IsReadOnlyMaterials write SetReadOnlyMaterials; |
Specifies whether the scene node should not copy the materials of the mesh but use them in a read only style. |