| Description | Hierarchy | Fields | Methods | Properties |
type TGUISprite = class(TObject)
A sprite composed of several frames.
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constructor Create(NFrameTime: PLongWord; NFrames: PGUISpriteFrame; NCount: LongWord); |
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property FrameCount: LongWord read FFrameCount; |
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property Frames[Index: LongWord]: TGUISpriteFrame read GetFrame write SetFrame; |
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property FrameTime: LongWord read GetFrameTime write SetFrameTime; |
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constructor Create(NFrameTime: PLongWord; NFrames: PGUISpriteFrame; NCount: LongWord); |
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Creates a new TGUISprite. Parameters
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property FrameCount: LongWord read FFrameCount; |
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The frame count. | |
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property Frames[Index: LongWord]: TGUISpriteFrame read GetFrame write SetFrame; |
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Provides access to the single | |
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property FrameTime: LongWord read GetFrameTime write SetFrameTime; |
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The duration of a single frame. | |