Description | Hierarchy | Fields | Methods | Properties |
type TDummyTransformationSceneNode = class(TSceneNode)
Dummy scene node for adding additional transformations to the scene graph.
This scene node does not render itself, and does not respond to set/getPosition, set/getRotation and set/getScale. Its just a simple scene node that takes a matrix as relative transformation, making it possible to insert any transformation anywhere into the scene graph. This scene node is for example used by the TAnimatedMeshSceneNode for emulating joint scene nodes when playing skeletal animations.
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property RelativeTransformationMatrix: TMatrix4 read GetRelativeTransformationMatrix
write SetRelativeTransformationMatrix; |
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property RelativeTransformationMatrix: TMatrix4 read GetRelativeTransformationMatrix
write SetRelativeTransformationMatrix; |
The current relative transformation matrix. |