Class TDummyTransformationSceneNode

DescriptionHierarchyFieldsMethodsProperties

Unit

Declaration

type TDummyTransformationSceneNode = class(TSceneNode)

Description

Dummy scene node for adding additional transformations to the scene graph.
This scene node does not render itself, and does not respond to set/getPosition, set/getRotation and set/getScale. Its just a simple scene node that takes a matrix as relative transformation, making it possible to insert any transformation anywhere into the scene graph. This scene node is for example used by the TAnimatedMeshSceneNode for emulating joint scene nodes when playing skeletal animations.

Hierarchy

Overview

Properties

Public property RelativeTransformationMatrix: TMatrix4 read GetRelativeTransformationMatrix write SetRelativeTransformationMatrix;

Description

Properties

Public property RelativeTransformationMatrix: TMatrix4 read GetRelativeTransformationMatrix write SetRelativeTransformationMatrix;

The current relative transformation matrix.
This is the matrix, this scene node uses instead of scale, translation and rotation.


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